Wireframes

Wireframes are blueprints of the UX design. They can be created in various ways, for example, sketched on paper or edited by a specialized graphics tool.

Wireframe Design

When designing a screen, think of the interaction of the persona with the screen. The result must contain:

  • A screen outline

  • Presentation of data

  • Interaction controls

  • Navigation controls

Note

Remember that the user is the start of the story, not your application.

Design Principles

APS UI runtime environment supports the following design principles.

Principle

Description

Support in Platform CP

  1. Wayfinding

* Where the things that users are looking for are located
* How they can get to those things they seek
Solved by:
- Breadcrumbs
- View title
- Navigation panel
  1. Set Expectations and Provide Feedback

Inform the user about the progress of the scenario

Validation methods

  1. Be Consistent

Keep layout and look & feel design uniform throughout the UI

Branded look and feel skins
Predefined widget library
Widget gallery with patterns
  1. Provide Error Support

* Prevent errors - use clear, brief, and conventional language in your instructions and dialogs. For example, explain clearly login and password restrictions.
* Protect user data, for example, by saving it.
* Inform users about errors in the data they typed.
* Description and tool-tip elements
* Widget properties are saved in the single-page technology
* Validation methods
  1. Rely on Recognition rather than on Recall

Help users to fill in forms where long names are required

Combobox with configured query expression

  1. Provide Contextual Help and Documentation

Offer the right help at the right moment in the most unobtrusive way possible

Tool-tip elements