Table Of Contents

Application Packaging Standard

Last updated 18-Mar-2019

aps/ProgressBar

A progress indication widget, showing the level of a task completion, often the percentage of a task completion.

See the specification for more information.

Overview

The ProgressBar widget provides an ability to display a progress bar and its state change.

A value of the value property determines the load state. The size of the filled-in part is calculated on the basis of a maximum value specified by the maximum property; the default value is 100.

Examples

Declaration Using Loader

RUN DEMO

require(["aps/load", "aps/ready!"],
   function(load){
   	"use strict";

    load(["aps/PageContainer", [
    	["aps/ProgressBar", { value: 10 }]
    ]]);
});

Programmatic Declaration

RUN DEMO

require(["aps/ProgressBar", "aps/PageContainer", "aps/ready!"],
  function(ProgressBar, PageContainer){
    "use strict";

    var page = new PageContainer({}, "pbDiv");
    page.addChild(new ProgressBar({ value: 10 }));

    page.startup();
});

Complex Example

Clicking the button starts filling of the progress bar.

RUN DEMO

require(["aps/ProgressBar", "aps/Button", "aps/PageContainer", "aps/ready!"],
  function(ProgressBar, Button, PageContainer) {
    "use strict";

    var page = new PageContainer();
    page.placeAt("main");

    var jsProgress = new ProgressBar({value: 10});

    function download()
    {
       var val = jsProgress.get("value");

       jsProgress.set("value", val+10);
       if(val+10 < 100)
        setTimeout(download, 100 + Math.floor(Math.random() * 100));
    }

    var bt = new Button({
       id:         "bt",
       label:      "Run",
       timeout:    2000,
       onClick:    download
    });

    page.addChild(jsProgress);
    page.addChild(bt);

    page.startup();
});

Public Properties

PROPERTY TYPE DEFAULT DESCRIPTION
completedText string completed Text in progressBar control.
disabled boolean false Specifies if the widget will respond to user input.
gridSize string undefined This specifies the widget width that is relevant only for widgets inside Container, FieldSet, or Tiles.
indeterminateHighContrastImage object {setAttribute: function(){}} Used for indeterminate progress bar when display is in high contrast mode.
isBusy boolean false If the widget is busy then this property is true.
label string “” Text that is shown as a label if the widget is placed inside a aps/FieldSet.
value string 0 Number or percentage indicating amount of task completed.
visible boolean true If this property value is set to true, then the widget is visible.

completedText string

Text in progressBar control. Default value: “completed”.

disabled boolean

Specifies if the widget will respond to user input.

Default value: false.

gridSize string

This specifies the widget width that is relevant only for widgets inside Container, FieldSet, or Tiles. In other cases it will be ignored.

gridSize string contains few options with number values (from 1 to 12) separated by spaces, which specify the grid size of the widget in different layouts:

- md - desktop

- xs - phone

For example, gridSize: “md-4 xs-2”.

All values below 1, e.g. “md-0”, will be replaced with the empty string (“”), values above 12, e.g. “md-14”, will be reduced to 12 (“md-12”).

Default value: undefined.

indeterminateHighContrastImage object

Used for indeterminate progress bar when display is in high contrast mode. Default value: {setAttribute: function(){}}.

isBusy boolean

If the widget is busy then this property is true.

Default value: false.

label string

Text that is shown as a label if the widget is placed inside a aps/FieldSet.

Default value: “”.

value string

Number or percentage indicating amount of task completed. With “%”: percentage value, 0% <= progress <= 100%, or without “%”: absolute value, 0 <= progress <= maximum. Infinity means that the progress bar is indeterminate. Default value: “0”.

visible boolean

If this property value is set to true, then the widget is visible.

Default value: true.

Public Methods

METHOD RETURN DESCRIPTION
cancel ()
object
Sets the isBusy property to false
destroy ()
undefined
Destroys this widget
get ()
any
Get a property of the Stateful instance
getParents ()
array
Discover and return all parents of the widget
placeAt ()
dijit/_widgetbase
function
Place this widget somewhere in the DOM based on standard dojo/dom-construct::place() conventions
set ()
object
function
Set a property of the Stateful instance
startup ()
undefined
Gets started after the DOM fragment is added to the document

cancel

Sets the isBusy property to false.

Return: object

destroy

Destroys this widget. Will also destroy any resources (including widgets) registered via this.own(). This method will also destroy internal widgets such as those created from a template.

Return: undefined

get

Get a property of the Stateful instance. Get a named property of the Stateful object. The property may potentially be retrieved via a getter method in subclasses.

In the base class, this just retrieves the object’s property.

Return: any

getParents

Discover and return all parents of the widget.

Return: array

placeAt

Place this widget somewhere in the DOM based on standard dojo/dom-construct::place() conventions. A convenience function providing a simple shorthand mechanism to put an existing (or newly created) widget somewhere in the DOM, and allow chaining.

Return: dijit/_widgetbase function

set

Set a property of the Stateful instance. Sets named properties of the stateful object and notifies the watchers of the property. A programmatic setter may be defined in subclasses.

Return: object function

startup

Gets started after the DOM fragment is added to the document Called after the widget and its children have been created and added to the page, and all related widgets have finished their create() cycle, up through postCreate().

Note that startup() may be called while the widget is still hidden, for example if the widget is inside a hidden dijit/Dialog or an unselected tab of a dijit/layout/TabContainer. For widgets that need to do layout, it’s best to put that layout code inside resize(), and then extend dijit/layout/_LayoutWidget so that resize() is called when the widget is visible.

Return: undefined

Public Events

EVENT RETURN DESCRIPTION
onClick ()
undefined
The method is called when a user clicks on the widget

onClick

The method is called when a user clicks on the widget.